September 23 2021

Pixologic ZBrush 2021.7.1 Multilingual (Mac OS X)

Pixologic ZBrush 2021.7.1 Multilingual (Mac OS X)
Pixologic ZBrush 2021.7.1 Multilingual (Mac OS X)| 3.72 GB
Languages Supported: English, Japanese, Korean, Chinese, Spanish, German, French.

Pixologic is pleased to announce ZBrush 2021.7.1. This update includes a small of bug fixes and technical improvements.

Hard surface modelling: new Knife and Bevel brushes
For hard surface work, ZBrush 2021.7 introduces two new Knife brushes for cutting geometry along a path. KnifeCurve cuts along the line of a Curve stroke; KnifeLasso along the line of a Lasso selection. Unlike the existing Trim Curve brushes, they can be used with symmetry; and the new topology created by the cut consists largely of quads, barring the odd triangle where the new surface meets the old one. The update also adds two new Bevel brushes, BevelArc and BevelFlat, for bevelling the edges of a model via a brush-based workflow, rather than by entering parameter values for the Bevel deformer.

Stager: store a home state for a Sub-tool and toggle back and forth while sculpting
Another new feature in ZBrush 2021.7 is Stager, which makes it possible to store the position, rotation and scale of any Sub-Tool in two states: the Home stage and the Target stage. Users can then toggle back and forth between the two stages at will. In the example above, the Home stage stores the dog collar in a position ready to be sculpted, while the Target stage stores it posed around the dog's neck, making it possible to continue sculpting it with symmetry while checking the result in context.

Digital sculpting: Stroke Interpolate creates arrays of strokes between two source strokes
New sculpting features include Stroke Interpolate, which creates an array of regularly spaced brush strokes between two source strokes. The shape of the generated strokes morphs smoothly between the two source strokes, making it possible to create patterns of detail that conform to the contours of a surface.

Workflow improvements: new options for adjusting your last stroke and painting on posed meshes
Workflow improvements include Adjust Last, which makes it possible to adjust the intensity of the previous sculpting, painting or masking stroke without having to undo and redo it. Adjust Last can also be used on entire series of strokes between points chosen in the Undo History. In addition, new Mask Changed Points and Groups Changed Points convert the previous stroke into a mask or a new Polygroup.

Other changes include the option to switch between palettes using the mouse scroll wheel, and to mirror Polypaint strokes or painted masks on topologically symmmetrical meshes even after they have been posed.

ZBrush 2021.7.1 Update Notes
- Modified: File> Save As and Tool> Save As now remember the original location of the file regardless of any other file being imported.
- Modified: BevelArc brush is now chamfer-based and will work with Sculptris Pro.
- Modified: The use of Arrow keys in conjunction with IMM brushes and Timeline.
- Fixed: 3D Layers that can cause a file with Undo History to become unable to load.
- Fixed: Multiple Save and Export functions no longer remembering last location used on Windows.
- Fixed: Knife brushes not working in some case with BRadius enabled with a small brush size.
- Fixed: Flatten, Trim Dynamic, and hPolish brushes causing seam at symmetry intersection.
- Fixed: Dynamesh Create Shell Thickness slider disabled for multiple Lightbox Project files.
- Fixed: ZBrush unable to launch when using "x64" in a custom installation folder name.
- Fixed: GrabDoc functions causing ZBrush to hang or crash.
- Fixed: MultiMapExporter(MME) merging maps and UDIMs.
- Fixed: Saving and loading iMage3d GIF format on macOS.
- Fixed: PLY export

Pixologic ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant interface, ZBrush offers the world's most advanced tools for today's digital artists.
With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination.
Pixologic has released ZBrush 2021.7, its latest update to the digital sculpting software, adding new sets of Knife and Bevel brushes for hard surface modelling. The release also adds Stager, a new system for storing and toggling between base and posed states for SubTools, and Stroke Interpolate, for creating arrays of brush strokes.
Pixologic, Inc. develops, markets, and supports software tools for film and video, games, graphic design, and illustration markets. The company offers ZBrush, a graphic application aimed at simplifying the science behind generating computer graphics by providing tools that give digital artists intuitive and visual control over the digital images they create. Its application synthesizes 2D and 3D capabilities in a single stand-alone tool, which enables users to sculpt and paint with various polygons. The company sells its solution through authorized resellers, as well as online for Windows and Mac platforms. Its solution is used in movies and VFX, games, illustration, advertising, 3D printing.

Product: Pixologic ZBrush
Version: 2021.7.1 Upgrade
Supported Architectures: x64
Languages Supported: multilanguage
System Requirements: macOs
Software Prerequisites: Pixologic ZBrush 2021 and above
Size: 675.5 mb

System Requirements:
Highly Recommended Specifications:
OS: Mac OSX: 10.11 or above.
CPU: Intel i5/i7/Xeon technology or AMD equivalent.
RAM: 8 GB required for working with multi-million poly models. (16+ GB preferred.)
HDD: 100 GB of free hard drive space for ZBrush and its scratch disk. (SSD drive highly recommended.)
Pen Tablet: Wacom or Wacom compatible. (Carbon API.)
Monitor: 1920x1080 monitor resolution or higher with 32-bit color.
Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Minimum System Requirements:
OS: Mac OSX: 10.10 or above.
CPU: Core2duo or AMD equivalent with SSE2 technology or better.
RAM: 4 GB (6+ GB strongly recommended)
HDD: 8 GB of free hard drive space for ZBrush and its scratch disk.
Pen Tablet: Mouse or Wacom compatible (Carbon API) pen tablet.
Monitor: 1280x1024 monitor resolution with 32-bit color.
Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

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